By default FoceSeatPM license is bound to specific device. It means that if the application/game is used with different motion platform, then separate license key is required for each motion platfrom. It is easy to imagine situation where that kind of license policy will be ane obstacle. Typical example is a game available in Steam where anybody can buy it. Solution to this problem is AppID mechanism. This document should help you to understand how to obtain AppID, what are requirements and how to implement it.
There are following general requirements:
There are two AppID categories: for product and for publisher.