The Next Level Racing motion products are designed purely for customers wanting the ultimate immersion and most realistic motion experience available. The Next Level Racing Motion Plus, Motion Platform V3 and Traction Plus Platform are manufactured with the highest degree of quality and components in Europe to ensure reliability and performance. All games run through the Next Level Racing Platform Manager. The Platform manager is a powerful engine, yet it’s simple to use. Allowing you to adjust levels of motion, bumps, roll and pitch with a click of a button.
The Next Level Racing Platform manager is a powerful engine, yet it’s simple to use. The software Allows you to adjust levels of motion, bumps, roll and pitch with a click of a button. The software is compatible with all major racing and flight games and is regularly updated as new games come out. The software also includes VR headway which uses advanced mathematics formulas to calculate necessary compensation and applies it to the VR headset at run time meaning the most authentic and immersive simulation experience. Working directly with gaming developers we can ensure a precise motion experience.
For professional application SDK is available at an additional cost making it simple to add motion compatibility to any application made with Unity 3D or Unreal engine and can also use the SDK in any native C/C++ and .net applications.
If a game or title is not listed in above the Next Level Racing® Platform manager software is able to use direct input controller to provide motion for the title. This means that it will use your input for your joystick or steering wheel so you have motion with any title.
This software is available to use with movies allowing you to map movement of the motion platform for video and this profile can then be saved so the motion platform moves and behaves the same everytime the video is played. The technology allows for multiple platforms to move in sync when the same videos are played.